Half-Life 2: Episode Two (2007)

Half-Life 2: Episode Two (2007)

HL2:EP2, Half-Life 2: Episode 2

Release Date: 2007, October 9
Alternative Titles: HL2:EP2, Half-Life 2: Episode 2
Publishers: Valve, EA Games

Description:

Half-Life 2: Episode Two is a first-person shooter set in the aftermath of the Citadel's destruction. Players control Gordon Freeman as he and Alyx Vance travel through forests and underground tunnels toward a resistance base, facing Combine forces and new enemy types along the way. The game emphasizes vehicle-based combat sequences alongside the series' physics-driven puzzles and gunplay.

Storyline:

Following the destruction of the Citadel in City 17, Gordon Freeman and Alyx Vance find themselves stranded in the surrounding countryside. Alyx carries vital intelligence stolen from the Combine, data that reveals the location of the Combine's homeworld and could allow the human resistance to shut down a superportal forming above the ruins of the city. Pursued by Combine forces desperate to prevent the information from reaching the resistance base at White Forest, the pair must cross dangerous terrain filled with hostile creatures and enemy patrols to deliver the data before the portal fully opens and enables a massive Combine reinforcement.

Keywords:

helicopter bloody death run and gun steam achievements artificial intelligence one-man army boss fight explosion steam achievements digital distribution voice acting human polygonal 3d original soundtrack release wasd movement profanity sprinting mechanics melee auto-saving a.i. companion difficulty level destructible environment evolving title screen weapons swap plot twist linear gameplay character models based on actual people trilogy tragic hero novint falcon support male protagonist swimming single-player only particle system retail games with steam activation instant kill bink video non-player character ragdoll physics dog crow scripted events gnome comic relief undead throwing weapons vent crawling aliens dystopian robots apocalypse terraforming radiation male antagonist doctor mad scientist descendants of other characters quickloading xbox controller support for pc falling damage scientist interactive environments fully customizable controls insect infestation machinima steam cloud useable vehicles unreliable narrator cheat code dynamic difficulty silent protagonist checkpoints resistance environmental puzzles physics manipulation biotechnology foreshadowing first-person platforming cliffhanger alien invasion gravity infinite ammo environment as weapons motion blur in-engine cinematic evil organization agents escaping imprisonment levitation episodic developer commentary steam play wormhole professional gaming robot dog gunship zombies strafe-jumping vehicles to be continued buddy system bugs hunter balance platforms mp7